Monster Hunter Wilds’ foes have higher health and flinch resistance than they did in World, “but this doesn’t mean that hunts will be tedious”
There’s little over a month to go now until the release of Monster Hunter Wilds, and it sounds like making use of certain new mechanics wisely will be key to dealing with the action RPG’s beefed-up monsters.
In Monster Hunter Wilds, hunters will be able to use Focus Mode to aim their attacks and guards, as well as unleash powerful Focus Strikes, which deal catastrophic damage to any wounds inflicted upon monsters (formed after they’ve been repeatedly attacked in the same spots). However, with this new inclusion, those looking for a challenge might be concerned that it’ll be too easy to quickly burn through monsters’ health bars, but it sounds like this won’t be a problem. In an interview with IGN, director Yuya Tokuda confirms that – comparatively to World – monsters will have have more health.
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